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Laketown

Laketown

Esgaroth3

Original Esgaroth (About TA 1640)

Esgaroth2

New-Esgaroth in the early Fourth Age

  • Type: Market Town 
  • Inhabitants: 90% Northman, 10% Mixed Mannish 
  • Population: 910 (mid-third Age)-5.000 (late third Age)
  • Origin: Founded as independent town on the site of a seasonal trading station, c. TA 1240 
  • Purpose: A market for most goods passing through northern Rhovanion; a regional focal point for rural Northmen in the region 

Esgaroth (N."Reed-Settlement") was built upon great platforms above the Annen and is connected to land by a single bridge. The Men of Lake-town elected a Master every other year, but trade was the true ruler of Esgaroth. Most of the trade routes in the region passed through Esgaroth, and the Northmen who lived there were surprisingly cosmopolitan.

Places of Note

  • Arathmor Suits
  • Armoury
  • Bank of Esgaroth
  • Barracks
  • Barrel Quay
  • Bay Town
  • Bell-Tower
  • Bowmen's Guild-Hall
  • Business disrict
  • Cattel-Market
  • the Channel
  • Clothier's district
  • Council Hall
  • Council Hall Quarter
  • Craft's Guild
  • Curmudgeon's Home
  • the Courtyard
  • the Docks
  • Dragon-Inn
  • Dwarven Embassy
  • Eastbay
  • East Pier
  • Eastquays
  • Elven Embassy
  • the fiery Flagon
  • Fisherfolk's Quarter/Fishmonger's Market
  • Fisherman's Dock
  • Fisherman's row
  • the Fishing-town/Fisher's village
  • Gallows
  • Gambling Hall
  • Gate Archway
  • Girion Place
  • Girloth Loading Company
  • Glasser Quarter
  • Great Bridge
  • The Great Hall
  • Great Houses
  • Great tunnel
  • Great Wharf
  • Guard's Baracks
  • Guardhall
  • Hall of Healing/The Hospital
  • Harbour Town
  • Jail Tower
  • Karath Manor
  • Large Warehouse
  • lofty Guesthall
  • The long Bridge
  • Lake-Cathedral
  • Lake's Deep
  • Library
  • Market Hall
  • Market Pool
  • The Master's Manor
  • Merchant's District
  • Merchant's Guild
  • Merchant's Lane
  • North Pier
  • Place of Girion
  • Town's Museum
  • northern Market
  • North Quays
  • The Ódgairtún Inn
  • Old Lake-town ruins
  • Old Town/Bridgeguard
  • Prisons
  • the quays
  • rock promotory
  • Smelly Warehouse
  • Southern Bay Town
  • South Pier
  • South Quays
  • The Oily Sprat
  • Stables
  • Taurdain Quarters
  • Townhall
  • Trade Quarter
  • Trader's Hall
  • Training Yard
  • Trout-Guildhall
  • Warehouse District
  • West Pier
  • West Quays
  • Westside
  • Wharf Row
  • Wooden Labyrinth

Characters

Prior to TA 1650: Óslac Vodaga

TA 1640: Anni Ariberta Beawyn Beadarof Becca Breagla Brunehaut Chilperic Dudannis Earm Earthwyn Eoder Eodoric Eroder Flana Freaga Gisela Gowyna Gudrinc Gúma Hilman Holting Jack Straw Jirfelian Kynoden Linda Maethelgar Marlo Odagavia Odavacer Odovacar Raendoric Rant Ricole Shagelda Théaláf Urdrath Vogir Vulf Waggeorn Westmilce Woffung

TA 2770: Girion Girnir Harbard Helga Mika

TA 2941: Adrian Aegir Stout Alfrid Lickspittle Astrid Bain Bardson Bortan Bard Bowman Braga Búrin Goldfinger Calamar Moneybags Corwin Elik Feldur Hook Fram the Watchman Halad Haulage Harbard Helga Hilda Bianca Iarl Loorman Ingrid Malloc Maxwell Ne-ula Numa Olga Ondain Ordan Orfus Percy Rand Rennar Sigrid Bardsdottir Soury Tilda Bardsdottir Vaden Varen the Boatbuilder Von

TA 3019: Bard II Brand I Brand II Girion II Girloth Hugin Luitprand Ottar Woffung II

Guilds or Edfreahir

  • Bakermen
  • Barrelmakers
  • Boatbuilders
  • Clothworkers
  • Fishermen
  • Housebuilders
  • Ironshapers
  • Leatherworkers
  • Meat-Mongers
  • Potters
  • Townbuilders
  • Tubfixers
  • Weavers
  • Woodcrafters

References

  • merp.com wiki
  • MERP: Lake-town

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